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Recent updates

PIGCON was a success!
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A week ago on Sunday, I held a youth game-making workshop at PIGCON with Lil' Bitty Things. This was a lot of fun and the kids and parents who attended seemed t...
Chipping Away at Features
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I'm slowly chipping away at features needed before PIGCON ... You can now make a Group of Actions . This opens up a lot of things for Action Sequences . Basical...
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Finally! You can now close (or refresh) Lil' Bitty Things without losing data!
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Now, when you close Lil' Bitty Things and come back (or refresh the tab), all your work is still there exactly as you left it! This is huge. One of the biggest...
Bug Fixes, New Features, and Next Features
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After some testing by folks in PIGSquad and my students, I was able to stomp some annoying quirks and bugs as well as add a few important features. ADDED: In Pl...
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Last post
I don't know if this idea is feasible... In terms sound/dialogue, you might try and explore a "mumbler" (dialogue creato...
started by Totally2d 27 days ago
13 views
No replies yet
Does this engine allow you to export? If not, are they any plans for that?
started by Totally2d 27 days ago
2 replies
19 views
Any chance of adding sounds?
started by -VP- 65 days ago
3 replies
61 views
If you're not open to feature requests, feel free to ignore =) - Spawn(Block|Thing|Item) Action. Similar UI to creating...
started by aceysmith May 02, 2026
1 reply
71 views
I really love this. It seems that deleting instances of blocks and things, using the right mouse button, doesn't work. T...
started by kwikrick Apr 27, 2026
3 replies
91 views
This looks great! Can’t wait to dig into it.
started by grimbrim Apr 27, 2026
1 reply
63 views