<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Lil&#039; Bitty Things Devlog - itch.io</title><link>https://mboffin.itch.io/lil-bitty-things</link><description>a tiny 3d game engine</description><item><guid>https://mboffin.itch.io/lil-bitty-things/devlog/1514503/chipping-away-at-features</guid><title>Chipping Away at Features</title><link>https://mboffin.itch.io/lil-bitty-things/devlog/1514503/chipping-away-at-features</link><pubDate>Tue, 05 May 2026 15:43:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;m slowly chipping away at features needed before PIGCON ... You can now make a Group of Actions . This opens up a lot of things for Action Sequences . Basically a Group of Actions is just a little b...</p>]]></description></item><item><guid>https://mboffin.itch.io/lil-bitty-things/devlog/1507445/finally-you-can-now-close-or-refresh-lil-bitty-things-without-losing-data</guid><title>Finally! You can now close (or refresh) Lil&#039; Bitty Things without losing data!</title><link>https://mboffin.itch.io/lil-bitty-things/devlog/1507445/finally-you-can-now-close-or-refresh-lil-bitty-things-without-losing-data</link><pubDate>Fri, 01 May 2026 22:42:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Now, when you close Lil&#039; Bitty Things and come back (or refresh the tab), all your work is still there exactly as you left it! This is huge. One of the biggest reasons for this change is that my stude...</p>]]></description></item><item><guid>https://mboffin.itch.io/lil-bitty-things/devlog/1503993/bug-fixes-new-features-and-next-features</guid><title>Bug Fixes, New Features, and Next Features</title><link>https://mboffin.itch.io/lil-bitty-things/devlog/1503993/bug-fixes-new-features-and-next-features</link><pubDate>Wed, 29 Apr 2026 02:21:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After some testing by folks in PIGSquad and my students, I was able to stomp some annoying quirks and bugs as well as add a few important features. ADDED: In Play Mode, the camera will now zoom in whe...</p>]]></description></item></channel></rss>