Sci-Fi Adventure Test
Movement: ▲▼►◄ /
WASD
Fire:
SPACE or Z
Use:
LEFT SHIT or X
Reset:
R
Known Issues:
Occasionally the player will clip through wallsI think this is fixed? I changed the Rigidbody2D collision detection on the player to Continuous.Enemies have a proclivity toward moving leftHa. ForgetRandom.Range()
is min-inclusive and max-exclusive for integers.- No "win condition" yet :)
Status | In development |
Platforms | HTML5 |
Author | MBoffin (Dylan Bennett) |
Genre | Adventure |
Made with | Unity |
Tags | 2D, Pixel Art, Sci-fi, Top Down Adventure |